How to Create custom-shaped lights in modo

Jun 25, 2010 11:15 PM
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In this new tip tutorial, you'll see how you can use Luminous properties to create custom shaped lights. Devolped by the same team of engineers responsible for LightWave 3D, modo delivers the next evolution of 3D modeling, painting and rendering in a single integrated and accelerated package for the Mac and PC. And now, modo is a true end-to-end solution that includes true 3D sculpting tools, animation and network rendering! More than just features, modo is a truly elegant integration of technology, raw horsepower and refined workflow. With such a wealth of inbuilt features, however, things can get confusing, which is where this tutorial comes in. In this video tutorial, you'll learn how to create custom light rigs in modo. For more information, and to get started creating your own custom-shaped lights in modo, take a look.

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