How to Do localized image distortion in Blender

Jun 25, 2010 09:42 PM
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See how to do localized image distortion using Blender. The rig is a simple UV-textured plane filmed using an orthographic camera. You then subdivide the plane, add some curve guides, and use proportional editing to alter an image. The above before-after shot shows a nose job (rhinoplasty), teeth filing, raise cheekbones, enlarged eyes, and a lengthened face. Whether you're new to the Blender Foundation's popular 3D modeling program or a seasoned graphic artist just interested in better acquainting yourself with the application, you're sure to be well served by this free video tutorial. For more information, including detailed instructions, take a look!

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